2010 – 2011
Commercial Research Project
Being the pathway between the Sapporo station and bustling Odori Park, North 2 underground passage is a place of coming and going, arrivals and departures, and inside and outside. Sapporo World Window turns this ever-chaging space into a lively social place, where people, can connect with other people and places of Sapporo through urban screens – on their own through keitai and together on the big screens.
Sapporo World Window is an interactive screen-based application that allows people to share their creativity and knowledge about places around Sapporo. The large screens in the passage bring together people’s creative outputs including videos, images, and comments about places Sapporo from various social media services such as YouTube, Flickr, Foursquare, and Twitter. By using QR Codes, pedestrians can easily find out more about the places shown on the screens, including what it is, how to get there, and what others have said about the places, as well as expressing their own thoughts about it. In turn, Sapporo World Window helps people to turn the passageway into a lively social place, a “point of connection” that is thriving on and inspires people’s sharing of creativity with the locals and visitors alike.
- Dr Jaz Hee-jeong Choi (Chief Investigator)
- Jan Seeburger (PhD Student)
- Assoc. Prof. Marcus Foth (Chief Investigator)
- Prof. Greg Hearn (Chief Investigator)
- David Wright (Sapporo Liaison)
- Kohsuke Mikawa (Sapporo Liaison)
- Amelia Hearn (Research Assistant)
Choi, Jaz Hee-jeong & Seeburger, Jan (2011) Sapporo World Window : urban interaction through public and private screens. In: 2nd IEEE Workshop on Pervasive Collaboration and Social Networking (PerCol 2011), 25 March 2011, Seattle, USA. (eprints >)